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(1 edit)

This might be only for me, but the extractor constantly crashes the game, when I get a fragment. This didn't happen before, please help

Are you on your first iteration?

(+1)

Maybe this just me but this lags a lot when dragging boxes

The whole game lags, or just the box? I haven't encountered that issue myself. I just released a new version so let me know if that still happens.

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When I drag the box, after playing for 15 min or so just dragging boxes, most of the time, dragging the boxes was always behind my cursor. The game didn't seem to be lagging. I think this wasn't intended because one time, it dragged at my mouses pace, but I couldn't replicate that speed after that.

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Game has potential, but between crashing and inability to save, it's held back. Definitely would recommend implementing a save function.

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Save functionality has been expanded! The game is very early in development so I can't guarantee there will never be another crash that needs fixing, but at least your progress should be safe from now on!

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Saving is in working state so far. Definitely looking forward to expansions on this! Are you open to ideas?

Glad to hear it's working! I'm always worried I miss something.

I'm definitely open to ideas! The best place for sharing those is probably discord, but if you don't have that I'll be changing the comments here into a discussion board to better organize it.

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PLEASE add saving early on. I was shortly before level 10 and the game crashed because the generator boxes ran out of color

Working on this right now! Hope to have it done by the weekend.

Deleted 25 days ago

Saving has been expanded and I fixed that crash :)

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Saving should be available from the get go. I have crashed twice on color extracting and had to start over completely.

Agreed. Saving is as it is because for a prototype, I went with a save system that was easier to implement. But it clearly isn't enough, so I'll be working on expanding it. The color extracting crash should be fixed now!

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Why the fuck is level 11 when you unlock saving??? that's the dumbest fucking thing I've ever seen, and I've looked in a mirror before. also why does it pause when you tab out? some of the features really seem like they could benefit from idling

Saving was made like that because it's just a prototype, but I've now updated it so it starts auto-saving from the start! I hope now it is at least #2 on your list :)

I can't stop the pausing on tab change, but it should keep going if it's in its own window, at least.

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Had a lot pf fun playing this before a JavaScript error. Look forward to playing more after this is fixed.

I'm glad you enjoyed it! I fixed a few crashes and expanded the saving system!

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welp, i got some java error before reaching lvl 11 so nothing saved :'( was a fun and unique game though, not sure why saving is locked behind progress.

Sorry about that. A prototype save system is no good if everyone crashes before they can even get to it :(
I updated it so it begins auto-saving from the start! Also fixed a few of those crashes. Thanks for playing!

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I've gotten this error twice:

```   index.html:708:21

___________________________________________ 

############################################################################################ 

ERROR in action number 1

of Step Event0 for object obj_master_colorizer:

Unable to find instance for object index -4

at gml_Object_obj_master_colorizer_Step_0

############################################################################################ 

gml_Object_obj_master_colorizer_Step_0 (line -1)

ERROR!!! :: ############################################################################################ 

ERROR in action number 1

of Step Event0 for object obj_master_colorizer:

Unable to find instance for object index -4

at gml_Object_obj_master_colorizer_Step_0

############################################################################################ 

gml_Object_obj_master_colorizer_Step_0 (line -1)

<empty string>
```

It would be great to have saving from the beginning, this seems really fun so far but I don't want to keep restarting from the beginning because of an error

Thank you! This is fixed now!

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Great! I tried it and got further, got a new error for you though

```

___________________________________________

############################################################################################

ERROR in action number 1

of  Step Event0 for object obj_master_generator:

Variable <unknown_object>.powered(100939, -2147483648) not set before reading it.

at gml_Object_obj_master_generator_Step_0

############################################################################################

gml_Object_obj_master_generator_Step_0 (line -1)

```

It happened right as all the colors for my generator batteries ran out I think, I had 3 more in there with full pure colors ready to replace

The fix for this will come with the saving update. Thanks again!

I've softblocked myself instantly since task points are apparently necessary for arena, couldnt go forward, cant reset, rip

i think u gotta replay the old arena battles you previously won. my game crashes randomly

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every area has it's own currency