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BOXCRAFT

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Devlog

  • Version 3 Fixes
    August 17, 2025 by Gelidity
    Fixed an issue with how fragment type unlocked were being handled. They will now drop properly, and will not reset upon iteration. Also fixed a crash with the current final location... Continue reading
  • Version 3 Update!
    August 15, 2025 by Gelidity
    New Stuff: - Added a system for a new type of object, gadgets! It comes with one gadget now, but more will come for existing and future locations. - The scanner gadget added for the Resonator. It has... Continue reading
  • Saving Expanded!
    June 02, 2025 by Gelidity
    With this update I have expanded the saving functionality. The good news: The game now begins auto-saving from the very start! This saving occurs every 20 seconds and immediately upon performing certa... Continue reading
  • First Fix!
    May 19, 2025 by Gelidity
    I fixed the crash related to the Colorizer. My priority now is making a more robust save system :)... Continue reading
  • First Launch!
    May 18, 2025 by Gelidity
    This is the first version of the prototype that (I think) is stable enough to be public!... Continue reading
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Updated 9 days ago