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Version 3 Fixes
August 17, 2025
by
Gelidity
Fixed an issue with how fragment type unlocked were being handled. They will now drop properly, and will not reset upon iteration. Also fixed a crash with the current final location...
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Version 3 Update!
August 15, 2025
by
Gelidity
New Stuff: - Added a system for a new type of object, gadgets! It comes with one gadget now, but more will come for existing and future locations. - The scanner gadget added for the Resonator. It has...
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Saving Expanded!
June 02, 2025
by
Gelidity
With this update I have expanded the saving functionality. The good news: The game now begins auto-saving from the very start! This saving occurs every 20 seconds and immediately upon performing certa...
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First Fix!
May 19, 2025
by
Gelidity
I fixed the crash related to the Colorizer. My priority now is making a more robust save system :)...
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First Launch!
May 18, 2025
by
Gelidity
This is the first version of the prototype that (I think) is stable enough to be public!...
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